Jeff Bartzis
Jeff Bartzis
Senior Generalist at Industrial Light & Magic
Vancouver, Canada

Summary

I am a Concept Artist, Matte Painter, Environment Generalist, and Business Owner with a 3D modeling/texturing and Compositing background.

I've been drawing, since I could pick up a pencil, and making art and pictures and stuff, and blah blah blah - I just try to make nice things that look somewhat okay, and maintain some semblance of composure.

Skills

CompositingConcept ArtConcept DesignMatte Painting3D ModelingLightingTexturing

Software proficiency

Clarisse iFX
Clarisse iFX
Photoshop
Photoshop
Maya
Maya
Houdini
Houdini
Nuke
Nuke
3DCoat
3DCoat
World Machine
World Machine
Terragen
Terragen
Bridge
Bridge
Megascans
Megascans
PTGui
PTGui
Quixel Suite
Quixel Suite
Medium by Adobe
Medium by Adobe
Modo
Modo
Substance Painter
Substance Painter
SpeedTree
SpeedTree
DaVinci Resolve
DaVinci Resolve
Premiere
Premiere
Blender
Blender
World Creator
World Creator
Word
Word
Unreal Engine
Unreal Engine

Reel

Experience

  • Sr. Generalist at Industrial Light & Magic
    Vancouver, Canada
    February 2021 - Present

  • Environment Artist at Method Studios
    Vancouver, Canada
    September 2020 - January 2021

    Making some cool stuff in the Unreal Engine

  • Owner / Concept Artist / Designer / Matte Painter / 3D Environment Generalist at Hardroundbrush Design Inc.
    Vancouver, Canada
    November 2017 - Present

    Hardroundbrush Design provides, Concept Art, Design, Digital Matte Painting, Visualization, and general consulting services for clients in the the Entertainment(Film, TV), interactive(Game, Cinematic), and Structural, Transportation, Infrastructure Engineering industries in North America.

    PROJECTS:

    2020

    - Unannounced Netflix - 3D Env/DMP

    2019

    - Unannounced game - Concept

    - PUBG: Stand United Cinematic - 3D Env/DMP

    - Magnovate Transportation - 3D Env/Vis

    - Honor of Kings Cinematic - DMP

    - The Elder Scrolls Online: Elsweyr Cinematic(e3 2019) - DMP

    - MattePaint Image Pack Promo - Concept Art(2D/3D)

    - The CROW cinematic - 3D Env/DMP

    - NVIDIA/ArtStation - Metropia2042 (personal development project/public challenge)

    2018

    - Modern Dawn - Game Art(2D)

    - Kim Possible(Film) - Concept Art, 3D Env/DMP

    - Wu Assassins - Concept art

    - The 100 (S06) - Concept Art / DMP

    - Needle in a Timestack - Concept Art

    - The Magicians (S04) - Concept Art

    - Grape Hemlock - Concept Art + DMP

    - The Tick (S02) - 3D Env

    - "USP" - 3D Env/DMP

    - "Closed-Door" Gamescom trailer - 3D Env/DMP

    - Gears 5 - Env/DMP

    - Vice 'Backseat' (film) - 3D Env/DMP

    - Maverick Development - 3D Modelling + Consultation

    - Curse of The Dinosaurs - Concept Art

    - Deadly Class(pilot) - DMP

    - Moviebill Commercial spot(3 shots) - DMP / Concept Art

    2017

    - Lost In Space (Netflix) - DMP

    - Unannounced film pitch - Concept Art

    - Unannounced engineering project - Concept Art / Design

    - √Čtoile Residences - 3D Modelling + Consultation

    CLIENTS:

    - Mighty Canvas

    - Magnovate Transportation Inc.

    - Blur Studios

    - MattePaint Pty. LTD.

    - Arrogant Wizard LLC

    - Fuse FX

    - Allegiance Studios

    - Fish Flight Entertainment

    - Microsoft The Coalition

    - Morphous Studios Inc.

    - Adessa Visuals

    - G.P.P

    - 3Dcontinuum

    SERVICES:

    - Concept art

    - Keyframe Art

    - Entertainment and conceptual design

    - Digital Matte Painting

    - 3D and 2D visualization

    - Hard surface 3D modelling

    - Texture + Light +Render

  • Environment Generalist at DNEG
    Vancouver, Canada
    April 2019 - March 2020

    shhh - we're not allowed to talk about anything

  • Matte Painter at Microsoft
    Vancouver, Canada
    January 2018 - July 2018

    Gears 5 - Microsoft The Coalition

  • Concept Artist and Matte Painter at Darkhorse10 Pictures Inc.
    Vancouver / Beijing, Canada
    October 2016 - October 2017

    Vancouver:

    - Responsible for tackling large and small environments, set extensions, and shot specific dmp assets utilizing 3D and 2D approaches.

    - Modeling, texturing, lighting, and shading for dmp and 3D concept art.

    - 2D Concept art, design, and paintovers for clients and in house requests.

    - Keyframe artwork and storyboarding for in house IP.

    - Leading/mentoring a small team of jr. artists.

    Beijing:

    - Concept art for business development

    - Mentoring and teaching artists on general practices and workflow for Matte Painting (Photoshop, Nuke, Maya). - eg. Color workflow, projection geometry modeling+generation from point cloud data, nuke projections, general compositing tips for DMP, etc.

    - General knowledge sharing regarding time, task, and expectation management.

    - Analyzing ways to further streamline the partnership between our two organizations and increase efficency.

    - Creating reference tutorial videos and gathering/sharing reference image resources

    - Trying to speak Mandarin(emphasis on 'trying')

  • Concept Artist and Matte Painter at FuseFX
    Vancouver, Canada
    June 2015 - October 2016

    -Matte Painting

    -Concept art for matte paintings, 2D/3D effects, and CG assets

    -Compositing and look development

    Salem - season 2

    Zoo - season 1

    Fear the Walking dead - season 1

    The Magicians - season 1

    Dark Matter - season 2

    Aftermath

    Timeless - pilot/season 1

    Prison break

  • Compositor at Zoic Studios
    Vancouver, Canada
    August 2014 - May 2015

    -Compositing

    -Matte Painting

    The 100 - season 2

    The arrow - season 3

  • Compositor at Zoic Studios
    Vancouver, Canada
    October 2013 - June 2014

    Compositing

    Wayward Pines - season 1

  • Concept artist / Designer at Rainmaker Entertainment
    Vancouver, Canada
    May 2013 - October 2013

    I created sketches, concept art, and final designs.

    - Ratchet and Clank the movie

  • Stereo Compositor at Gener8 Digital Media Corp.
    Vancouver, Canada
    May 2012 - August 2012

  • Compositor at Zoic Studios
    Vancouver, Canada
    September 2012 - May 2013

    - Once Upon a Time - season 2

  • Stereo Compositor at Gener8 Digital Media Corp.
    Vancouver, Algeria
    May 2012 - August 2012

  • Compositor at Zoic Studios
    Vancouver, Canada
    April 2012 - April 2012

    - Once Upon a Time: Season 1

  • Jr. Stereo Compositor at Gener8 Digital Media Corp.
    Vancouver, Canada
    February 2011 - March 2012

    - Priest

    - Ghost Rider: Spirit of Vengeance

    - The Amazing Spider-Man

    - Promethius

    - Harry potter 7 part 2

  • 2D artist at Blitzoo Games
    Vancouver, Canada
    October 2010 - December 2010

    - Planetoids Inc.

  • Render Wrangler at Nerdcorps Entertainment
    Vancouver, Canada
    January 2010 - October 2010

    - League of Super Evil

    - Rated A for Awesome