Operation Castle

Operation Castle is a personal project depicting a large scale battle to disable a vital communications array on the 3rd moon of Kimchasus IV - a key historic shipyard and weapons manufacture system for the emperor's galactic navy.
Disabling the array eventually leads to a successful foothold, and ultimate liberation of the system.
Overwhelmed, and surprised, the emperor's forces are pushed back and eventually defeated; Marking another major victory in the fight against the tyranny and oppression throughout the galaxy.

. . .

This quick "weekend project" lasted much longer than I anticipated. But I took the opportunity to brush up on some asset creation workflows in 3Dcoat, as well as some Megascans>Clarisse workflow.

Terrain - World Machine
Set dressing - Megascans "Castle Ruins" pack
Soldier/Dropship/Gun - 3Dcoat sculpt/retopo/bake/texture
sky - Terragen
Communication array - Vitaly's "Megastructure" kit
Layout/Lighting/Shading/Rendering - Clarisse iFX
Post effects - Photoshop

Final image

Final image

Raw render out of Clarisse

Raw render out of Clarisse

Clay/Plastic render of the 3D scene

Clay/Plastic render of the 3D scene

I made a single soldier in 3D coat. High res sculpt + retopo geo + baking + texture painting.
Exported to maya for rigging and some different poses.

and the shuttle ship thing made in 3D coat as well. High res sculpt + retopo geo + baking + texture painting.